Thursday, March 10, 2011

Moving On

It's time for me to move onto the next project, and while I don't want to abandon the technical research I have done in the Lumea project, I feel like I need to change directions character wise and start learning how to structure a story. I still want to work with light as an important element in my visuals and a defining part of my characters. I also want to integrate my stop motion techniques from my experimental stop motion project, using paper models printed from 3D templates. I have a few tasks and experiments lined up that I can start planning, and an idea for a scene to introduce the new character.

This is a sketch I did that is the base idea for integrating the two techniques together.








Paper models would be lit from within and then after rolling, break open to show the projected character.

While the character's visuals will be primarily in solid colors, I wanted to develop a back story and defining characteristics of this girl. I think that most of these will never be revealed through the footage, but one of the problems I encountered with Lumea was that I was never inspired to work with her because she didn't carry very much personal meaning to me. It was hard to direct what she would do in a scene because she had a very generic history and personality. A bit like working with dolls. I read an article recently which looked into the different between animating an inanimate object and bringing an object life, and I feel like Lumea ended up staying too far in the inanimate object realm.

This is my new girl, who's history is being explored and will be documented soon...

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